Hard single day tickets
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I was recently asked a question about merge conflicts in source-control systems. My response was as follows: tl;dr: The way to prevent this is to keep people who have no idea what they're doing from merging files. Hard single day tickets version Let's talk about bad merges happening accidentally.
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Any source-control worth its salt will support at least some form of automatic merging. An automatic merge is generally not a problem because the system will not automatically merge when there are conflicts i.
An automatic merge can, however, introduce semantic issues. For example if both sides declared a method with the same name, but in different places hard single day tickets the same file, an automatic merge will include both copies but the resulting file won't compile because the same method was declared twice.
Some tools like ReSharper will display a warning when the merged file is opened, showing that a method is being called on a provably null variable.
However, if the file is never opened or the warning ignored or overlooked, the program will crash when run. In my experience, though, this kind of automatic-merge "error" doesn't happen very often. Code-organization techniques like putting each type in its own file and keeping methods hard single day tickets relatively compact go a long way toward preventing such conflicts. They help to drastically reduce the likelihood that two developers will be working in the same area in a file.
With these relatively rare automatic-merge errors taken care of, let's move on to errors introduced deliberately through maliciousness or stupidity. This kind of error is also very rare, in my experience, but I work with very good people.
Let's say we have two teams: Team One - branch one Works on file 1 Team Two - branch two Works on file 1 Team One promotes file 1 into the Master B branch, there are some conflicts that they are working out but the file is promoted. I originally answered that I wasn't sure what it meant to "promote" a file while still working on it.
How can a file be commited or checked in without having resolved all of the conflicts?
As it turns out, it can't. A promoted change corresponds to having added a file to a change list in Perforce or having staged a file in Git. The net effect, though, is that the change is purely local.
That is has been promoted has nothing to do with merging or committing to the shared repository. Other users cannot see your promoted changes. When you pull down new changes from the server, conflicts with local "promoted" changes will be indicated as usual, even if TFS has already indicated conflicts between a previous change and another promoted, uncommitted version of the same file.
Any other behavior else would be madness.
They back out the changes that Team One made without telling anyone anything. There's your problem.
This should never happen unless Team Two has truly determined that their changes have replaced all of the work that Team One did or otherwise made it obsolete. If people don't know how to deal with merges, then they should not be merging.
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Just as Stevie Wonder's not allowed behind the wheel of a car, neither should some developers be allowed to deal with merge conflicts.
In my opinion, though, any developer who can't deal with merges in code that he or she is working on should be moved another team or, possibly, job. Hard single day tickets have to know your own code and you have to know your tools. The source control system remembers that file 1 was backed out by Team Two so it doesn't promote file 1 but doesn't let the user know.
This sounds insane.
When a hard single day tickets is promoted -- i. When further changes are made to the file locally, the source-control system should indicate that it has changed since having been promoted i.
When you re-promote the file re-stage itTFS should treat that as the most recent version in your workspace. When you pull down the changes from Team 2, you will have all-new conflicts to resolve because your newly promoted file will still be in conflict with the changes they made to "file 1" -- namely that they threw away all of the changes that you'd made previously.
And, I'm not sure how it works in TFS, but in Git, you can't "back out" a commit without leaving a trail: Either there is a merge commit where you can see that Team Two chose to "accept their version" rather than "merge" or "accept other version" Or, there is a "revert" commit that "undoes" the changes from a previous commit Either way, your local changes will cause a conflict because they will have altered the same file in the same place as either the "merge" or "revert" commit and -- this is important -- will have done so after that other commit.
Use my version. TFS: Hard single day tickets hear and obey.
This is a pretty huge restriction, but if your developers either can't or won't play nice, you probably have no choice. It only serves to indicate the degree to which I would be unwilling to work with any system that exhibits this kind of behavior. I suppose that grace period can be interminably long, but In order to program init is important not to waste any time honing your skills with outdated tools and work-flows. What are the essential pieces of software for developing software in ?
Runtime A runtime is a given for all but the most esoteric of programming exercises. Without something to execute your code, there is almost no point in writing it. Hard single day tickets Programming without an integrated debugger can be very time-consuming, error-prone and will quite frankly suck the fun right out of the whole endeavor.
Poring through logs and inserting print statements is not a viable long-term or even medium-term solution. You shouldn't be writing in a language without one hard single day tickets these unless you absolutely can't avoid it NAnt build scripts come to mind.
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Versioning A source-control system is essential in order to track changes, test ideas and manage releases. A lot of time can be wasted -- and effort lost -- without good source control. Great source control decreases timidity, encourages experimentation and allows for interruptible work-flows. I will argue below that private branches and history rewriting are also essential. Even for the smallest projects, there is no reason to forgo any of these tools.
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Managing your Hard single day tickets Code tl;dr: It's and your local commit history is not sacrosanct. No one wants to see how you arrived at the solution; they just want to see clean commits that explain your solution as clearly as possible.